Prototype for a roguelike, deck builder about defeding against an impending invasion. Burn cards for energy, build them to the board, or cast them as powerful spells.
Wave based, twin-stick shooter built in the Godot engine. Survive randomly generated waves of enemies and accumulate upgrades after each wave completed.
Game jam project that had the theme "You are the weapon" and built in the Godot engine. This is a platformer with movement centered around aiming and throwing yourself across the level.
A starter project for those wanting to create their own card game within the Godot Engine. Each zone (deck, hand, discard, exile, stack, play) is encapsulated within it's own scene and is a subclass of the zone.gd